Actor.register

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void register(ulong signature, Closure!(MsgHandler, void*) handler)
  2. void register(ulong signature, Closure!(RequestHandler, void*) handler)
  3. void register(ulong replyId, SysTime timeout, Closure!(ReplyHandler, void*) reply, ErrorHandler onError)
    struct Actor
    package @safe
    void
    register
    (
    ulong replyId
    ,
    SysTime timeout
    ,
    Closure!(ReplyHandler, void*) reply
    ,)

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